50’s Diner

50’s Diner scene dimensions

  • The goal of this assignment was to begin modeling, UVing and texturing a complete diner scene in Maya.
  • I started by blocking out my scene to get a sense of the dimensions and amount of objects I would need to model.
  • The basic objects in my scene include one window, one door, stools, dinning booths, a large bar counter, two types of tables and smaller objects in the background and foreground.
    • I used the following image as a reference for the basic layout.  
  • I plan to begin modeling and UVing the window, door, stools, tables, chairs and counters in the next couple days before moving on to tables, booths or smaller objects.