Run Cycle

  • Run Cycle
  • The goal of this project was to animate a character running.
    • The intended composition of my scene was based on referenced movement.
      • I spend the most time animating the feet, shoulders and arms.
      • I also slanted my character forward and adjusted some keys in the graph editor.
    • Describe any problems or design complications you may have encountered and how you solved them
      • The biggest challenge I faced was adjusting the feet and getting the timing right animating on threes.